Define Square Types

Set up the rules for each tile
ID Name Reward Terminal Blocked Wait Force Action Color

Design Your Grid

Click cells to paint your world

Tune Hyperparameters

Adjust how the robot learns
How fast the robot updates its knowledge (0-99, default 22)
How much the robot values future rewards (0-99, default 95)
Chance of trying a random move to explore (0-99, default 28)
Exploration episodes before switching to best path (default 18)
Max steps per episode before giving up (default 60)
Motor degrees for a 90-degree turn (tune for drift, default 95)
Driving distance per grid cell in cm (default 11)

Export & Deploy

Get your code onto the robot

Scenario Data

Printable Maps

Edison Code

Advanced: manual runtime template